

Each boulder creates four blocks, each of which can be used in place of a raw stone when building things (so you get 4x as many things out of it as well). This is also useful for anything you want to trade anyway.Īnother way, if you're mostly planning to use this stone for constructions, is to order it carved into blocks at a mason's workshop. The depot can hold an infinite number of items, and those items will not be removed if there is nowhere else to place them. Not only does this train siege operators, but it clears the stone that your legendary miners leave.Īnother way to quantum stockpile is to not have appropriate stockpiles to move items back you moved to the trading depot. The stone will pile up in the channel, putting it out of sight and out of mind. By firing the catapult at the wall, the stone falls into the trench. Some consider it to be an exploit.įrom the wiki there are also these two tricks:Ī similar effect may be achieved by building a wall two tiles in front of a catapult and digging a channel between the wall and catapult. This trick is called a quantum stockpile.

(Use the same commands but D to mass undump items, or c to claim/unforbid). You can designate a mass area as stuff to be dumped, use d, go to item properties b and select d any squares you now designate containing items, will mark those items to be dumped. For ease of unforbidding it is best to just use one square as a garbage dump zone.Īny item that is marked as garbage/to be dumped is hauled by a hauler to a garbage zone, and then marked as forbidden. If you want to stone back in rotation, just unforbid the stone. Your haulers will now dump any stone designated as garbage there. Designate a garbage dump zone using the i command and using d to designate the zone as a garbage dump.
